![]() ![]() Same with s_enable_a3d, s_geometry, s_occlusion, and see if these are on and you can toggle them if they are borked. If you launch HL.exe with -dev -console, you can press the tilde key to get the console in game and type s_a3d to see if it's a 0 or a 1. ![]() Also your HL version should be 1.1.0.10 or whatever version where the last 2 digits are a 10. The version of these dlls will dictate whether and how well the effect works. These are A3D.dll, Audio3D.dll and A3DAPI.dll. You have to put the dlls in your HL root folder. Ok so if the checkbox doesn't work, A3D is not being detected. But maybe Descent 3 is looking for a specific file or has some config problem that I can fix?Īnybody know enough about this game to comment on how it finds A3D support? I don't even really remember how I got it working as well as it is so I don't want to play with it if I don't have to. I'm wondering if there's some way to adjust the game files without making a global system change, since I'm worried about breaking everything else and having to do all this work all over again. This works for Thief 1 and 2, System Shock, Half Life, Tachyon: The Fringe, Unreal, Freespace 1 and Freespace 2 (both volition games like Descent 3) but Descent 3 with a similar setup utility just will not detect A3D. According to 'sensinfo.exe' I have Sensaura v 1.10 (2216) and 4. After reading reams of posts here from users who are much more experienced with Vortex and Santa Cruz cards, I managed to find a driver setup that works on XP with most games.
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